Tendril post-jam update


I really didn't get to test the game before the jam so when the feedback came, I saw a lot of problems with it. Mainly that the gameplay was difficult to grasp, and the objective wasn't clear. Made some changes to fix this problems and some minor ones:

  • Fixed tile snapping
  • Fixed auto-win bug
  • Made UI easier to find
  • More and better tutorials
  • Made growth faster
  • Made collum part easier to parse


Hopefully those who didnt get it the first time, this time will. Your feed bak is really appreciated

Also the game got to 900 views and 720 plays. Thats a lot (and a really good play ratio),  thank you!!

Files

Tendril.zip 22 MB
May 11, 2021
Tendril_linux.zip 24 MB
May 11, 2021

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